加州大學伯克利分校竟然開了星際爭霸課程
Course Description:
UC Berkeley students with an interest in real-time strategy games and the competitive gaming landscape are encouraged to participate in this class.
This course will go in-depth in the theory of how war is conducted within the confines of the game Starcraft. There will be lecture on various aspects of the game, from the viewpoint of pure theory to the more computational aspects of how exactly battles are conducted. Calculus and Differential Equations are highly recommended for full understanding of the course. Furthermore, the class will take the theoretical into the practical world by analyzing games and replays to reinforce decision-making skills and advanced Starcraft theory.
Class will start with lecture and usually include a special discussion topic having to do with the day’s lecture to inspire new and original thought. At the end of lecture, there may be time to analyze student-submitted replays to illustrate a point or to improve analysis. Homework will be assigned at the end of each class and is due at the beginning of each lecture.
Course Learning Objectives and Goals:
What may look like complex topics are just ways we want you to think more deeply about the game to derive a greater satisfaction from playing. Furthermore, this understanding should have applications in real life, to further synthesize new information from limited inferences. The primary goal is for students to learn, enjoy the art of competitive StarCraft, and have fun. Overall, students will be applying critical thinking, quick decision-making, and game theory skills throughout the sessions. Students will also learn what to look for in a replay or game to learn most effectively.
Week 1: Orientation / Competitive Gaming Industry Overview / StarCraft Boom in Korea
Week 2: Units, Strength, Weakness, Attributes, Stats
Week 3: Fighting Micro and Unit Use
Week 4: Army Movement and Positioning
Week 5: Expo and Macro
Week 6: Building Placement and Base Layout
Week 7: Scouting and Counters
Week 8: Harass
Week 9: Overloading the Enemy, Multi-plays
Week 10: Economic Basis, Micro vs Macro
Week 11: Timing and Evaluation of Resources
Week 12: Deception
Week 13: Mindset and Series Play
Week 14: Tournament
課程對各種單位和戰略微操等都有理解性的介紹和研究。最後的期末project是研究出新的星際爭霸遊戲理論或者戰術,為星際群體做出貢獻。
最後一周還有全班的比賽。
加州大學伯克利分校竟然開了星際爭霸課程
所有跟帖:
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This is unbelieveble.期末考試將是和老師對戰!!贏了才能畢業。
-DjTer-
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01/30/2009 postreply
13:01:05
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我覺得很合理
-王劍-
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01/30/2009 postreply
17:38:58
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什麽時候伯克利大學把瀏覽興趣十足作為必修課程就好了!
-123泛政治化-
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01/30/2009 postreply
18:49:54
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那考試考什麽好?:)
-Big-Mac-
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01/31/2009 postreply
19:33:25
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分組project。。。
-idiot94-
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02/01/2009 postreply
07:34:51
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濕令幫你解決,或者你可以學方丈的第三個solution
-王劍-
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02/03/2009 postreply
17:27:17
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非常讚同!
-Big-Mac-
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02/01/2009 postreply
06:00:56
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回複:加州大學伯克利分校竟然開了星際爭霸課程
-seanzh18-
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02/13/2009 postreply
23:53:51
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回複:加州大學伯克利分校竟然開了星際爭霸課程
-月光村落-
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06/29/2009 postreply
01:16:56